Timurtek portrait
About

Design engineer and AI product builder,
embedded.

I’m Timurtek, a design engineer and AI product builder. For more than a decade I have worked inside Apple, Disney, startups and product teams, turning complex ideas into systems people can use, ship, and maintain. Today I lead design technology and AI systems embedded with MixShift. The work spans product direction, interaction design, production frontend, the design system, retrieval-backed AI, and the automation underneath the team.

I also build independent products end to end, because owning the market, the product, the technology, and the operation produces a different kind of judgment. Claude is a daily collaborator across all of it. I’m exploring senior and staff-level roles with teams that value people who move between product thinking and production systems.

What I work with
  • TypeScript
  • Next.js
  • AI systems
  • Product design
  • Developer experience
  • Systems architecture
Origin

From design systems to AI systems.

I spent a decade as a design engineer. Four years at Disney building Spellbook and Elsa Design Systems (seven applications, five themes across the streaming and ABC Television properties), ten months at Apple on the Polaris and Marcom component library, and five years before that at consumer and enterprise startups (Concur, MediaPRO, ReadyPulse, Qwardo, Truffle.io). I was the person who sat between design and engineering, turning prototypes into systems that scaled.

That work taught me something that turns out to be directly transferable: the hard part of any technology isn’t the individual piece. It’s the architecture that makes all the pieces work together reliably. Design systems are about consistency, composability, and graceful failure. AI systems need exactly the same discipline.

That same discipline is what I bring to the teams I work inside now, and what I exercise every day in my own products, designing, developing, marketing, and shaping product direction with Claude as a daily collaborator. The design background isn’t a footnote. It’s the reason the systems I build are observable, maintainable, and easy for a team to run without me.

Milestones

The work behind the work.

2024–present

Founder · Timurtek LLC

Independent practice and studio. One embedded team at a time, and products built end to end alongside. Currently embedded with MixShift as Lead Design Technologist + AI Systems, building AI decision-support across their Amazon analytics platform. Stack: React, TypeScript, Tailwind, Cursor + Claude as a daily collaborator across the full stack.

2020–2024

Sr. UI/UX Engineer · Disney + Globant

Four years on Disney design systems: direct-hire on Spellbook (December 2022 to October 2024) and contracted via Globant on Elsa Design System (January 2020 to October 2024, overlapping). Five themes, seven applications across the streaming and ABC Television properties. Visual + interaction + accessibility + UI engineering using React, TypeScript, Storybook, Tailwind.

2019

UX/UI Engineer · Apple

Polaris and the Apple Marcom NPM component library: iconography, interaction design, prototypes, accessibility standards, UI animations. Built with Vue.js and Storybook to enable component-driven development across teams.

2013–2018

UX/UI Engineering · Pre-Disney era

Five years across consumer and enterprise startups: Concur (Outlook Add-Ons + Beta Manager), MediaPRO (cybersecurity training), ReadyPulse, Qwardo, Truffle.io, TBI Housing. The foundation that taught me information architecture matters as much as the stack.

Recommendations · LinkedIn

What others have said.

Public recommendations from people I worked with at Disney, Globant, and Apple. Names + links live on LinkedIn.

Timurtek is a skilled, and detail oriented UI/UX Engineer who I’ve had the pleasure to work with over 3 years at Disney. His ability to produce pixel perfect user interfaces is rare, especially when combined with Timurtek’s friendly, and positive attitude. As a strong team member, and an expert in UI and UX, Timurtek has helped produce complex component libraries, and features to serve critical business needs.
Vanik G.Engineering Manager @ Disney
I manage an engineering team which worked closely with Timurtek to deliver several product initiatives and directly observed Timurtek’s capabilities as a Product Designer at Disney. Timurtek was consistently able to meet the challenges we placed in front of him. The efficiency and collaborative nature with which he worked helped propel our product teams to new heights.
Colin G.SDM @ Amazon Music (was at Disney)
I had the pleasure of working closely with Timurtek on several projects at Disney. He brings a rare combination of design sensibility and engineering precision — the kind of collaborator who closes the loop between concept and shipped product without losing the intent of either. His work elevated every team he touched.
Sarah DossProduct Designer @ The Walt Disney Company
Timurtek is a dedicated UI/UX Engineer who pays great attention to detail of his assignations. He consistently demonstrates willingness to assist and contribute his expertise to the team. Among his greatest strengths is his exceptional communication with stakeholders and his prowess in component styling, where he has proven to be a master.
Jaime C.Senior Software Engineer @ Globant
Timurtek is a proficient UI/UX designer and engineer with HTML5, CSS3, and React expertise. He is skilled in creating user interfaces that are intuitive and visually appealing, blending technical engineering with creative design. His work focuses on developing aesthetically pleasing interfaces that function seamlessly, improving the user experience.
Camillo A.Engineering Manager @ Globant
I would recommend Timurtek to any team that’s looking for a top notch interaction designer who is great at both visual design and UI code. He’s a team player who gets the job done and has a great attitude.
Nathan B.Product Design Lead @ Disney
Principles

How I build.

Ship in small loops

Thin vertical slices beat big-bang releases. I optimize for frequent integration, fast feedback, and software that’s safe to change.

AI-first architecture

Models are one component. Prompts, tools, memory, evals, and human oversight are part of the product surface, designed together, not bolted on.

Autonomy with guardrails

Agents should take real work off the table, but never at the cost of auditability. Clear boundaries, tracing, and rollback paths are non-negotiable.

Systems you can evolve

Readable boundaries, boring infrastructure where it helps, and patterns the next engineer can extend. Great AI products are maintained for years, not weeks.

Want to talk?

Hiring for a role where design, code, and AI meet, or a team that needs this for a season? Thirty minutes, no sales pressure. If we’re not a fit, I usually know who is.

Selected workGitHub

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